Masahiro Ito Joins Project Scissors

Posted on by H.B. Duran

Masahiro Ito, the creature designer from Silent Hill 1-3 is once again drawing us some nightmare fuel for upcoming indie games dubbed Project Scissors.

A spiritual successor to the original, terrifying Clocktower games, Project Scissors is a new horror game series led by Clocktower director, Hifumi Kouno.

Set on a luxury cruise liner, Project Scissors tells the story of unexplained, grizzly murders, of which we’re sure Masahiro Ito will illustrate perfectly.

Hifumi Kouno comments:

When conceiving the idea for a new horror game, I focused on staying true to the essence of what I created in Clock Tower, which was the edge-of-the-seat suspense and fear of an unknown. I have been preparing for this game for over 5 years – and now the development is finally about to begin.

Over the last few years, I was joined by a wonderful group of creators with impressive resume, driven by the common passion to create something original outside the big commercial game franchises. This is my first foray into the indie scene, but the nature of the horror genre in its purest form is about overcoming obstacles such as limited budget and time with passion and talent. I’m willing to push myself to the limit, and I’m excited and ready for this
challenge.

Filmmaker, Takashi Shimizu (Ju-On) will be Creative Director; consulting on the story and directing a live-action trailer.

We anxiously await more news about this project, as well as concept art and monster designs by our favorite creature designer!

Source: Rely on Horror

Masahiro Ito is best known for his work as an original member of Team Silent. His most famous creation is Red Pyramid Thing, aka Pyramid Head. For more information, you can check out more of Ito’s artwork on his blog.

When conceiving the idea for a new horror game, I focused on staying true to the essence of what I created in Clock Tower, which was the edge-of-the-seat suspense and fear of an unknown. I have been preparing for this game for over 5 years – and now the development is finally about to begin.

Over the last few years, I was joined by a wonderful group of creators with impressive resume, driven by the common passion to create something original outside the big commercial game franchises. This is my first foray into the indie scene, but the nature of the horror genre in its purest form is about overcoming obstacles such as limited budget and time with passion and talent. I’m willing to push myself to the limit, and I’m excited and ready for this
challenge.

– See more at: http://www.relyonhorror.com/latest-news/tgs-2014-project-scissors-a-spiritual-successor-to-clock-tower-revealed-ju-on-silent-hill-talent-on-board/#sthash.rMJcCYD8.dpuf

When conceiving the idea for a new horror game, I focused on staying true to the essence of what I created in Clock Tower, which was the edge-of-the-seat suspense and fear of an unknown. I have been preparing for this game for over 5 years – and now the development is finally about to begin.

Over the last few years, I was joined by a wonderful group of creators with impressive resume, driven by the common passion to create something original outside the big commercial game franchises. This is my first foray into the indie scene, but the nature of the horror genre in its purest form is about overcoming obstacles such as limited budget and time with passion and talent. I’m willing to push myself to the limit, and I’m excited and ready for this
challenge.

– See more at: http://www.relyonhorror.com/latest-news/tgs-2014-project-scissors-a-spiritual-successor-to-clock-tower-revealed-ju-on-silent-hill-talent-on-board/#sthash.rMJcCYD8.dpuf

Hifumi Kouno
Hifumi Kouno

1 Comment so far. Feel free to join this conversation.

  1. Jessie September 21, 2014 at 7:17 am -

    What a mix of people working on this project. Very pleasantly surprised that Takashi Shimizu will be creative director. I have no doubt that Masahiro Ito’s art will fit perfectly. Just knowing who’s working on this has me more than interested. I’ll definitely be keeping my eye on this one.

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